Mobile esports games generated $15.3 billion in revenue last year

Mobile Esports

Mobile will grow strongly in the next five years. This is evident from a new 45-page report by Niko Partners. This report states that mobile esports games are about to become a cornerstone of the global gaming industry. In terms of gross revenue, mobile esports games are on track to surpass PC esports games, which produced 16.1 billion in revenue last year...

Due to the use of mobile devices, gaming and esports will become more accessible to everyone. The mechanisms of revenue models for mobile games will make it much easier to participate in esports. 

Revenues from mobile gaming already exceed those from PC and console gaming. The development of the markets for mobile gaming will further tip this balance worldwide. 

Market stabilisation sets the stage for mobile esports

The market research agency Niko Partners predicted that mobile will grow the fastest in the esports industry. Due to the fact that esports games on mobile already account for 25% of revenues. 

Competitive games that are accessible to the mass market at the amateur level are creating the next wave of global esports development. The first wave of this is setting up the platforms for participation. This is made possible by the popularity of esports in general. That popularity in turn has a direct impact on the development of mobile esports.

"Mobile esports tournaments will engage consumers not only as spectators but also as participants," says Lisa Hanson managing partner of Niko Partners.

"This will lead to mass market participation and engagement. This will grow a much larger audience for esports and create new opportunities for revenue. We will see the transition from fewer large tournaments to large numbers of smaller tournaments open to anyone who wants to participate".

However, there are four PC esports titles that generated more than one billion dollars last year. As opposed to just two in the mobile titles. League of Legends remains the most important game in PC esports, generating 1.9 billion last year.

 

Source: Niko Partners